BattleCard Roadmap: What's Demo Today vs. What's Being Explored
Card ownership, tradability, and a reward pool are all directions under consideration for a full system -- none of it live yet. Here's exactly where the line sits today.
BattleCard today is a demo: real Trenches data drives eligibility and stats, but there's no on-chain card, no wallet requirement, and nothing at stake. It exists to test whether the core mechanic feels right before committing to a full production build. Here's exactly what's live now against the direction currently being explored for later.
| Aspect | Demo (live today) | Full system (direction being explored) |
|---|---|---|
| Card ownership | Anyone can view and battle with any eligible card -- no wallet check. | Minting a card would require your wallet to actually hold a minimum amount of that token. |
| Card format | Not an on-chain asset -- recomputed on the fly each time the page loads. | An ERC-721 NFT, with stats served dynamically through its metadata rather than fixed at mint. |
| Trading a card | Nothing to own or trade. | Cards would be tradable, but would turn inactive for battling if the current owner doesn't also hold the underlying token. |
| Battle stakes | None -- for demonstration only. | Battling itself would stay free to enter, with winners drawing from a reward pool funded by a share of QUVR's own trading fees rather than newly minted tokens. |
Warning
Nothing in the "full system" column is live, scheduled, or guaranteed. It describes a direction currently under consideration and may change substantially -- or not ship at all -- before anything is deployed.
The full comparison, including matchmaking and stat-freshness details, is in the BattleCard docs.